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Enjoy Juiced.GS Volume 28, Issue 1 (March 2023)

Volume 28, Issue 1 (March 2023)

This issue features a review of Brutal Deluxe’s Apple IIGS ports of the Dragon’s Lair and Space Ace games, as well as an interview with Olivier Zardini about the porting process; a chronicle of time spent sorting through Roger Wagner’s Apple II collection, with a guide to preparing your own estate for donation; behind-the-scenes looks at GS Gopher and Wizardry Proving Grounds v3.0; a review of the hardcover collection of Memento Mori’s Parsely games; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 27, Issue 1 (March 2022)

Juiced.GS Volume 27, Issue 1 (March 2022)

This issue features a breakdown of accelerator technology and options; an interview with Peter Easdown, developer of ORCA/Modula-2; a reflection on the history and future of once-Apple II game publisher Activision; a review of the book The Making of Nox Archaist; an introduction to Woz’s SWEET16; a retrospective of the edutainment title Operation: Frog — and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 26, Issue 1 (March 2021)

Juiced.GS Volume 26, Issue 1 (March 2021)
Fantasy adventuring party in the woods

This issue features reviews of the long-awaited fantasy RPG Nox Archaist, the Web browser Webber, and the text-adventure Tristam Island; an interview with Pascal Anquentin, developer of the 1985 game Les Conspirateurs de l’Ombre; a behind-the-scenes look at Hugh Hood’s Direct Connect PostScript Printer Driver; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 25, Issue 4 (December 2020)

Juiced.GS Volume 25, Issue 4 (December 2020)
Juiced.GS Volume 25, Issue 4 (December 2020)

This is our 100th issue, with a whopping 28 pages of awesome articles! Read Ivan Drucker‘s reviews of 14 different Apple II emulators; Evan Koblentz‘s tutorial for connecting the Apple II to LEGO bricks; a guide for streaming from your Apple II to Twitch.tv and an interview with popular streamer LadyAiluros; an interview with Lee Fastenau, who’s porting Tetris from the Game Boy to the Apple II; a celebration of the podcast Eaten By A Grue‘s completion of its original mission; a look behind the scenes of Kay Savetz’s Apple II Twitter bot; a reflection on 25 years of Juiced.GS; original cover art by Krishna Sadasivam of PC Weenies — and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 25, Issue 1 (March 2020)

Juiced.GS Volume 25, Issue 1 (March 2020)
Vince Weaver’s demakes of modern games onto the 8-bit Apple II; Jay Graham’s roundup of Z80 hardware and software; Ivan Drucker’s tutorial for relocatable machine language; a review of the book Cult of Mac, Second Edition; the debut of the Scantastix archival project; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Subscribe to our 2020 volume!
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