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Enjoy Juiced.GS Volume 24, Issue 1 (March 2019)

Juiced.GS Volume 24, Issue 1 (March 2019)
VidHD card; a tutorial for exporting Apple IIGS files in PostScript format; a behind-the-scenes look at the upcoming Kickstarter for Nox Archaist; an interview with Randy Ubillos, developer of the II in a Mac emulator; a comparison of the Apple-1 to the Apple II; and much, much more!

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Enjoy Juiced.GS Volume 23, Issue 1 (March 2018)

Juiced.GS Volume 23, Issue 1 (March 2018)
WiModem232 modem emulator and the Oregon Trail electronic handheld game; Quinn Dunki’s tutorial for using git and GitHub version control with Apple II source code; an interview with Robert Freedman of HLS Duplication; coverage of the inaugural Vintage Computer Festival Pacific Northwest; a day in the life of an Apple II detective; and much, much more!

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Enjoy Juiced.GS Volume 22, Issue 1 (Mar 2017)

Juiced.GS Volume 22, Issue 1 (March 2017)
AP40 wireless Bluetooth game controller and the Floppy Emu storage device; an interview with Joe Santulli, co-founder of the National Videogame Museum of Frisco, Texas; a behind-the-scenes look at ProRWTS, the filesystem controller by Peter Ferrie being used in the game Nox Archaist; and much, much more!

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Enjoy Juiced.GS Volume 21, Issue 1 (March 2016)

Juiced.GS Volume 21, Issue 1 (March 2016)
The Digital Antiquarian; David Schmenk’s introductory tutorial for programming in PLASMA; a review of Aaron Sorkin’s Steve Jobs film; a reflection on lessons learned using the Apple II in a modern high-school classroom; and much, much more!

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Enjoy Juiced.GS Volume 20, Issue 1 (March 2015)

Volume 20, Issue 1 (March 2015)
Volume 20, Issue 1 (March 2015)
This issue features the first chapter of a serialized Apple II mystery; a review of Assembly Lines: The Complete Book; a guide to compiling cc65 code in Xcode on the Mac; instructions for using the GSport emulator on an AppleTalk network; a review of the Apple III emulator Apple3rtr; reflections on the Apple II community’s best years; and much, much more!

 

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