Thom Cherryhomes' PLATO-based online, cross-platform retrocomputing community.
A mainframe-based CYBIS system.
Game On: The Great Quest for Imagination
Kevin Savetz interviews Steve Meretzky of Infocom fame at GitHub HQ.
A GitHub repository of Infocom source code.
A Z-Machine compiler.
Jason Scott Talks His Way Out of It
The Infocom Source Code Episode.
Infocom: The Documentary
Excerpted from Jason Scott's GET LAMP documentary.
Steve Wozniak's own BASIC for the Apple II computer.
Apple-1 Basic Manual
A manual for Integer BASIC on the Apple-1.
Apple II BASIC Programming Manual
A manual for Integer BASIC on the Apple II.
Beagle Bros' reference poster for Integer BASIC commands.
A disk image of Prof. John Blankenship's BASIC.
Blankenship BASIC manual
A paperback manual sold by Call-A.P.P.L.E.
Michael Sternberg's implementation of the Sieve of Eratosthenes algorithm in various languages, used as a benchmarking tool.
Micol Advanced BASIC 4.5
Micol Systems' BASIC for the Apple IIe/IIc.
Micol Advanced BASIC
A PDF manual.
Sound eXchange, for converting sound files on modern computers.
An MP3 encoder library.
Ian Schmidt's audio editor for the Apple IIGS.
Paul Benson's sound conversion utility for the IIGS.
A display-oriented editor for binary files (hex editor).
A IIGS program that can play audio files larger than the available RAM.
The annual Apple II convention, occurring July 15-21, 2019, at Rockhurst University in Kansas City, Missouri.
Chris Vavruska's MD5 checksum utility for the IIGS.
Ewen Wannop's version tracker tool for IIGS applications.
Andy McFadden's disassembly tool.
6502 Workshop's original 8-bit RPG that recently succeeded in its Kickstarter crowdfunding.
Jesse LaFleur's game of exploring Toronto at night as a raccoon.
Apple Time Warp
John Romero's podcast interview of Jordan Mechner.
Vintage Tech Stickers
Kevin Savetz's new online store, with Elephant Memory Systems and Beagle Bros Software logo reproductions.
Mark Munz's AppleWorks Classic emulator.