March 26, 2018 · Comments Off on Golden Gate v2.0 now available

Golden Gate — Kelvin Sherlock's compatibility layer that allows modern computers to run ORCA and GNO/ME shell programs as if they were native — has been updated from v1.1.2 to v2.0.2. This major revision not only doubles the speed of the 65816 emulator, but it also includes a source-level debugger shell for ORCA-compatible high-level languages, similar to Splat!, PRIZM, or ORCA/Debugger. The following screencast demonstrates the debugger in action:

This update is free to all previous customers. New users are invited to purchase Golden Gate for a mere $10, which includes macOS and Windows installers, documentation, source code, and future updates.

For more details about Golden Gate, please visit its new home on the web, where you can find its manual, an FAQ, and more.

December 23, 2017 · Comments Off on Enjoy Juiced.GS Volume 22, Issue 4 (Dec 2017)

Juiced.GS Volume 22, Issue 4 (Dec 2017)

This issue features reviews of a2heaven's FASTChip //e accelerator card, the Game Port Interface Board, and the book Break Out; tutorials for expanding Applesoft BASIC by creating your own ampersand commands, and for activating the Apple III's "Satan Mode"; a look at how Kelvin Sherlock ported the ProLine BBS software to be a cloud-based telnet service; and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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September 23, 2017 · Comments Off on Enjoy Juiced.GS Volume 22, Issue 3 (September 2017)

Juiced.GS Volume 22, Issue 3 (September 2017)

This issue features Charles Mangin's coverage of KansasFest 2017; an interview with Sean Fahey of the Garage Giveaway; an overview of ampersand programming packages for Applesoft BASIC; reviews of Alien Downpour and Cyber Jack; a behind-the-scenes look at Fujirun, Rob McMullen's winning HackFest entry; and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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September 6, 2017 · Comments Off on Introducing Retro Roundup & a2.click

SEPTEMBER 6, 2017 — LEOMINSTER, MA — Gamebits, the publisher of Apple II print publication Juiced.GS, today announces two new online resources to provide retrocomputing enthusiasts with timely, engaging content.

Retro Roundup is a curated RSS aggregator of retrocomputing feeds. Whether you want to keep abreast of the latest news or are looking to discover new podcasts, Retro Roundup collects headlines and summaries from across the Internet and connects readers with the sources. Over 3,700 posts have already been collected from over 140 publishers, spanning such platforms as Apple II, Atari 800, and TRS-80; sources including news, blogs, vendors, and conventions; and the formats of reviews, podcasts, and YouTube videos. Categories can be mixed and matched to find specific types of news, such as Apple II blogs, Atari podcasts, or C64 game videos. More sources and content are being added every day, and creators are invited to submit their own sites for inclusion. Visitors can subscribe to these aggregate RSS feeds or sign up to receive weekly updates via email.

Retro Roundup screenshot

Retro Roundup is your one-stop shop for retrocomputing news.

"With the lead time of a quarterly print publication, Juiced.GS is rarely able to cover fast-breaking news in a timely fashion," said editor Ken Gagne. "Now, while our magazine writers and editors are preparing each issue's in-depth reviews, interviews, and tutorials, readers can whet their appetite with daily updates from Retro Roundup."

a2.click is a URL shortener that was also developed to complement Juiced.GS's mission. Links to the Internet Archive, YouTube playlists, and other websites are often cumbersome and unmemorable, making them difficult to share in print or on social media. a2.click solves this problem by letting users create short vanity URLs to their favorite Apple II-related content. Only domains on an approved whitelist can have their links shortened, ensuring that a2.click links will lead to content relevant to Apple II users. Users can submit domains to be whitelisted, and Apple II websites submitted to Retro Roundup will also be added to a2.click.

a2.click screenshot

Make your Apple II URLs memorable and easy to share with a2.click.

Both Retro Roundup and a2.click are available immediately for free and public use. No registration is required.

Juiced.GS is the world's longest-running Apple II print magazine, in publication since 1996. Subscriptions for 2018 are currently being accepted at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

August 30, 2017 · Comments Off on A Minecraft Juiced.GS

Steve Weyhrich has garnered many a mention in Juiced.GS, thanks to his exhaustive work documenting the history of the Apple II, both on his website and in his hardcover book, Sophistication & Simplicity. He's also earned roughly a half-dozen bylines in our publication, lending his historical insights to reviews of books, chronologies of companies, and the history of programming languages.

One of his many passions and talents that Juiced.GS has not yet acknowledged is Steve's mastery of Minecraft, the world-building game that's now available for nearly every modern computer and gaming platform. In this three-dimensional, first-person-perspective sandbox world, gamers can build almost anything they can imagine, from castles to roller coasters to spaceships.

What's most on Steve's imagination is the Apple II, as evidenced by the model retrocomputer he built in Minecraft in 2011. Unsatisfied with that work and with six more years of experience under his belt, Steve recently revisited that model and re-created it to be bigger and better than ever.

This model extends beyond the computer, capturing the full environment in which the machine should be appreciated. Steve's latest creation includes such accessories as a joystick, dot-matrix printer, a floppy-disk notcher — and Juiced.GS.

Minecraft Juiced.GS

As seen at 11:01 in the above video!


For being so blocky, it's not a bad likeness of the original. Thanks, Steve, for translating our magazine to the world of Minecraft!