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Enjoy Juiced.GS Volume 21, Issue 4 (Dec 2016)

Juiced.GS Volume 21, Issue 4 (December 2016)
Apple II Festival France; an interview with Italian programmer Daniele Liverani; reviews of the 4soniq sound card from Manila Gear, the classic stealth game Castle Wolfenstein, and a stage production based on The Oregon Trail; a tutorial for finding and interviewing historical figures in the computer industry; a guide to buying and selling on eBay; a day in the life of an Apple II consultant; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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John Brooks of ProDOS v2.4 on Open Apple

ProDOS 8

When the September issue of Juiced.GS shipped, it featured a fast-breaking story: an interview with John Brooks, who just that month had released ProDOS v2.4, the first update to the operating system since Apple’s last official release on May 6, 1993. In the interview, which was recorded on Sunday, September 18, Brooks and Juiced.GS editor Ken Gagne discussed the impetus for this update; why it’s called v2.4 and not v2.0.4; how this 8-bit operating system benefits 16-bit Apple II users; the potential for copyright infringement; the significance of its release in a year that also saw the debut of Windows 10 and iOS 10; and much, much more. The conversation ran a half-hour long and was published as a 4.5-page, 3,627-word transcript.

ProDOS 8

Like many Apple II users, the staff of Juiced.GS never throws anything away. Though the magazine is available in hardcopy only, it seemed a waste to let the original audio recording of Brooks’ interview sit unheard in our vault. So, with Brooks’ permission and in collaboration with Quinn Dunki and Mike Maginnis, an excerpt of that interview can now be heard in episode #64 of the Open Apple podcast:

Knowing that both Juiced.GS readers and Open Apple listeners alike would benefit from an easy-to-remember Web address at which to find Brooks’ updated ProDOS, we registered this URL, which will always point to the latest ProDOS release at Call-A.P.P.L.E.:

http://prodos8.com/

Open Apple‘s excerpt represents ten minutes, or one-third, of the entire discussion between Brooks and Gagne. To learn more about Brooks’ work and methodology with ProDOS, pick up the September 2016 issue of Juiced.GS!

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Enjoy Juiced.GS Volume 21, Issue 3 (September 2016)

Juiced.GS Volume 21, Issue 3 (September 2016)

KansasFest 2016; an interview with John Brooks of ProDOS v2.4; behind the scenes with the programmers of Nox Archaist and Kaverns of Kfest; reviews of the 4play multiplayer expansion card and the Oregon Trail card game; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 21, Issue 2 (June 2016)

Juiced.GS Volume 21, Issue 2 (June 2016)
4play and 4soniq cards were revealed alongside an updated version of KABOOM!; reviews of the 1983 game Dino Eggs and its 2016 sequel, Dino Eggs: Rebirth; a review of Tulip House’s VGA Adapter for Apple IIGS ROM 3; David Schmenk’s tutorial on creating an auto-updating chat client using PLASMA and Python; Charles Mangin’s detailed analysis of mice bearing the M0100 model number; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 21, Issue 1 (March 2016)

Juiced.GS Volume 21, Issue 1 (March 2016)
The Digital Antiquarian; David Schmenk’s introductory tutorial for programming in PLASMA; a review of Aaron Sorkin’s Steve Jobs film; a reflection on lessons learned using the Apple II in a modern high-school classroom; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

Didn’t get this issue in the mail?
Subscribe to our 2016 volume!
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