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Enjoy Juiced.GS Volume 27, Issue 4 (December 2022)

Juiced.GS Volume 27, Issue 4 (December 2022)
Juiced.GS Volume 26, Issue 4 (December 2021)

This issue features Stephane Racle‘s guide to identifying floppies and manuals that are not as authentic as they seem; reviews of the AppleSqueezer and Apple II emulators; a directory of Apple II online communities and social networks; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 27, Issue 3 (September 2022)

Juiced.GS Volume 27, Issue 3 (September 2022)
Juiced.GS Volume 27, Issue 3 (September 2022)

This issue features coverage of KansasFest 2022, both onsite and online; Micah Cowan’s behind-the-scenes look at his winning HackFest entry, with judge’s perspective from Melissa Rand; the second installment in Oliver Schmidt’s A2Stream series; a guide to using the Arduino as an Apple II cable tester; an interview with Michael Lutynski of Animasia 3-D; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Subscribe to our 2022 volume!
Get the latest Apple II news, reviews, interviews, and how-tos,
delivered right to your mailbox.

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Enjoy Juiced.GS Volume 27, Issue 2 (June 2022)

Juiced.GS Volume 27, Issue 2 (June 2022)

This issue features Oliver Schmidt’s behind-the-scenes look at his audio-streaming app, A2Stream; Chris Torrence’s development log of his Apple II emulator, Apple2TS; Craig Bradley’s review of the Yellowstone universal disk controller; Antoine Vignau’s interview with the founder of Ventura Educational Systems; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

Didn’t get this issue in the mail?
Subscribe to our 2022 volume!
Get the latest Apple II news, reviews, interviews, and how-tos,
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Enjoy Juiced.GS Volume 27, Issue 1 (March 2022)

Juiced.GS Volume 27, Issue 1 (March 2022)

This issue features a breakdown of accelerator technology and options; an interview with Peter Easdown, developer of ORCA/Modula-2; a reflection on the history and future of once-Apple II game publisher Activision; a review of the book The Making of Nox Archaist; an introduction to Woz’s SWEET16; a retrospective of the edutainment title Operation: Frog — and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

Didn’t get this issue in the mail?
Subscribe to our 2022 volume!
Get the latest Apple II news, reviews, interviews, and how-tos,
delivered right to your mailbox.