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Zéphyr relaunches

In our June cover story, Antoine Vignau of Brutal Deluxe detailed how he first came across the 8-bit shooter game Zéphyr and proceeded to work with programmer Richard Soberka and Froggy Software CEO Jean-Louis Le Breton to finally release the game to the Apple II community. Zéphyr was published this spring as a physical 5.25″ floppy disk with printed manual, for which there was great demand:

We debuted Zéphyr on March 22 with consecutive eBay auctions for the first three copies, signed by Jean-Louis and Richard. The highest winning bid on the three was 81 euros. We then sold 75 physical (but unsigned) copies directly on brutaldeluxe.fr through PayPal for five euros plus shipping. These copies went on sale on April 10 and sold out on April 22!

But Juiced.GS is not in the business of teasing its readers! Even though our cover story was published months after Zéphyr went out of print, the game is now available again — this time, as a downloadable disk image. “Purchase it and you will get a double-sided floppy disk image (French and US versions),” says Brutal Deluxe’s online store. “Floppy disk image means you get an electronic file, not a real floppy disk!” The price is a mere single euro — $1.31 USD at current exchange rates.

Unfortunately, it is still too late to get in on the original limited run. But you can vicariously enjoy the experience of opening your own copy of Zéphyr with our unboxing video:

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Correction to June 2013 Dumplings

On page 18 of the June 2013 issue of Juiced.GS, we reported:

Rounding out the convention circuit this quarter is the Vintage Computer Festival Southwest 3.0. Visit Arlington, Texas, this August 4–5 for exhibits and presentations on a variety of older computers. Tickets are $10 for one day or $15 for both; no pre-registration is required.

This story is incorrect. When looking for news items for our “DumplinGS” section, we visited the homepage of VCF Southwest and saw this announcement: “We will hold the Vintage Computer Festival Southwest 3.0 at UT Arlington, August 4th and 5th.” We assumed the future tense to mean the event would be held in 2013; we neglected to do our due diligence and scroll to the bottom of the page, where we would’ve seen, “Last page change July 16, 2012”.

VCF Southwest 3.0 was held in August 2012; there are no plans for the event to recur in 2013.

We humbly apologize for this error in our reporting and promise to do better fact-checking in the future.

(Hat tip to Michael Sternberg and David Greelish)

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Enjoy Juiced.GS Volume 18, Issue 2 (June 2013)

Volume 18, Issue 2 (June 2013)
Volume 18, Issue 2 (June 2013)
This issue features a behind-the-scenes look at the discovery and publication of 8-bit shooting game Zéphyr; an interview with the conference services staff at Rockhurst University, host of KansasFest; reviews of Option8’s RetroConnector keyboard interface device, and of Karateka Classic and Lode Runner Classic for iOS; a history of Apple II software publisher Electronic Arts; and much, much more!

 

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 17, Issue 2 (June 2012)

Volume 17, Issue 2 (June 2012)
Volume 17, Issue 2 (June 2012)
This issue features an interview with Dan Muse, former editor-in-chief of inCider/A+, as he reflects on the magazine’s evolution and legacy. Wade Clarke details his transition from writing text adventures for the Apple II in Eamon to using the modern interactive fiction language of Inform 7. Andy Molloy reviews Stephen Emond’s paperback book, Ultima: The Ultimate Collector’s Guide, while Peter Neubauer continues his Logo programming tutorial. All this, and much, much more!

 

Check out this issue’s index, as well as links to online resources for more related content.

Don’t be left out — sign up for a 2012 subscription!
Get the latest Apple II news, reviews, interviews, and how-tos,
delivered right to your mailbox.

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Enjoy Juiced.GS Volume 16, Issue 2 (June 2011)

Volume 16, Issue 2 (June 2011)
Volume 16, Issue 2 (June 2011)

Inside this 24-page issue is an interview with Don Worth, author of Beneath Apple Manor and Beneath Apple DOS; a review of modern-day word processors that re-create the AppleWorks environment; a tutorial for using the Apple II as a dumb terminal; a guide to restoring and equipping an 8-bit Apple II; a behind-the-scenes look at how Melissa Barron hacked Oregon Trail; and much, much more!

Also in this issue and available as a free download is a tribute to Ryan Suenaga.

Check out this issue’s index, as well as links to online resources for more related content.

Don’t be left out — sign up for a 2011 subscription!
Get the latest Apple II news, reviews, interviews, and how-tos,
delivered right to your mailbox.

Not sure what to think? Check out our sample content!