November 7, 2016 · Comments Off on John Brooks of ProDOS v2.4 on Open Apple

When the September issue of Juiced.GS shipped, it featured a fast-breaking story: an interview with John Brooks, who just that month had released ProDOS v2.4, the first update to the operating system since Apple's last official release on May 6, 1993. In the interview, which was recorded on Sunday, September 18, Brooks and Juiced.GS editor Ken Gagne discussed the impetus for this update; why it's called v2.4 and not v2.0.4; how this 8-bit operating system benefits 16-bit Apple II users; the potential for copyright infringement; the significance of its release in a year that also saw the debut of Windows 10 and iOS 10; and much, much more. The conversation ran a half-hour long and was published as a 4.5-page, 3,627-word transcript.

ProDOS 8

Like many Apple II users, the staff of Juiced.GS never throws anything away. Though the magazine is available in hardcopy only, it seemed a waste to let the original audio recording of Brooks' interview sit unheard in our vault. So, with Brooks' permission and in collaboration with Quinn Dunki and Mike Maginnis, an excerpt of that interview can now be heard in episode #64 of the Open Apple podcast:

Knowing that both Juiced.GS readers and Open Apple listeners alike would benefit from an easy-to-remember Web address at which to find Brooks' updated ProDOS, we registered this URL, which will always point to the latest ProDOS release at Call-A.P.P.L.E.:

http://prodos8.com/

Open Apple's excerpt represents ten minutes, or one-third, of the entire discussion between Brooks and Gagne. To learn more about Brooks' work and methodology with ProDOS, pick up the September 2016 issue of Juiced.GS!

September 28, 2016 · Comments Off on Enjoy Juiced.GS Volume 21, Issue 3 (September 2016)

Juiced.GS Volume 21, Issue 3 (Sep 2016)
This issue features Carrington Vanston's coverage of KansasFest 2016; an interview with John Brooks of ProDOS v2.4; behind the scenes with the programmers of Nox Archaist and Kaverns of Kfest; reviews of the 4play multiplayer expansion card and the Oregon Trail card game; and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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September 21, 2015 · Comments Off on Enjoy Juiced.GS Volume 20, Issue 3 (September 2015)
Volume 20, Issue 3 (September 2015)
At 28 pages, this is the largest issue of Juiced.GS ever, featuring coverage of the KansasFest and Apple II Festival France conventions; Carrington Vanston's HackFest journal; an interview with the editors of Scholastic Microzine; a breakdown of ProDOS file headers and fields; the penultimate chapter of Detective Pomme and Colonel Hexings' latest mystery; and much, much more!

 

Check out this issue's index for full details, as well as links to online resources for more related content.

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October 4, 2014 · Comments Off on Juiced.GS now available in French

For almost as long as the Apple II has existed, French developers have pushed the machine to its limits. From the Free Tools Association (FTA) to Brutal Deluxe, the contributions of these elite programmers have benefitted the global Apple II community, both decades ago and today.

Juiced.FRThe Apple II is still strong in France, and Juiced.GS has eagerly covered many of its developments, such as last year's cover story about Zéphyr, a game developed by Froggy Software in 1987 and released by Brutal Deluxe in 2013. But it's not just editorial content that the country has contributed to the magazine: among Juiced.GS subscribers, France is the most represented country where English is not the primary language.

As a token of thanks for France's many years of support and community, Juiced.GS is pleased to announce that the September 2014 issue of Juiced.GS is now available in French. The entire 20 pages were translated from the original English by Antoine Vignau of Brutal Deluxe and has been made available in hardcopy at no additional charge to our native French speakers.

This one-time collaboration is not expected to be repeated for back issues or future releases, but collectors and francophiles can still get a copy of Juiced.FR from our online store. Once our limited quantities are exhausted, we do not expect additional copies to be made available for purchase ever again. Get yours today!

September 27, 2014 · Comments Off on Enjoy Juiced.GS Volume 19, Issue 3 (September 2014)
Volume 19, Issue 3 (September 2014)
This issue features coverage of KansasFest 2014; developer journals for both Lawless Legends and Apple2048; a tutorial for dealing with resource forks from an 8-bit environment; an interview with Robin Bailey, author of novels based on Infocom text adventure games; and much, much more!

 

Check out this issue's index for full details, as well as links to online resources for more related content.

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