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Enjoy Juiced.GS Volume 28, Issue 4 (December 2023)

Juiced.GS Volume 28, Issue 4 (December 2023)

This issue features a look back at Jasmine, the Apple IIGS frontend to the GEnie online service (with original cover art by Krishna Sadasivam of PC Weenies); coverage of Oz KFest 2023; a behind-the-scenes at the process of making DiskMaker 8’s source code open-source; a roundup of 2023’s best Apple II emulators; a review of the Nox Archaist Book of Hints; and a tribute to the late Bruce Rosenblum.

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 28, Issue 3 (September 2023)

Juiced.GS Volume 28, Issue 3 (September 2023)
Juiced.GS Volume 28, Issue 3 (September 2023)

This issue features a review of Digital Eclipse’s The Making of Karateka interactive documentary; an interview with Digital Eclipse’s editorial director, Chris Kohler; coverage of both KansasFest 202/// (held in person) and A24eVR (held online); behind the scenes of Oleg Kobchenko’s winning HackFest entry; a review of Aaron A. Reed’s book 50 Years of Text Games; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 28, Issue 2 (June 2023)

Volume 28, Issue 2 (June 2023)

This issue features a tutorial for accessing ChatGPT from your Apple II; a review of the Nox Archaist expansion Lord of Storms, as well as an interview with Mark Lemmert of 6502 Workshop; a profile of John Besnard, prolific developer of such games as Bezwars, Bezman, and Bezare; a review of Laine Nooney’s book The Apple II Age; a review of the NEWPRINT/Multi printer interface; and a chronicle of visits to Australia’s Apple II communities.

Check out this issue’s index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 28, Issue 1 (March 2023)

Volume 28, Issue 1 (March 2023)

This issue features a review of Brutal Deluxe’s Apple IIGS ports of the Dragon’s Lair and Space Ace games, as well as an interview with Olivier Zardini about the porting process; a chronicle of time spent sorting through Roger Wagner’s Apple II collection, with a guide to preparing your own estate for donation; behind-the-scenes looks at GS Gopher and Wizardry Proving Grounds v3.0; a review of the hardcover collection of Memento Mori’s Parsely games; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

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