There's nothing like the actual content to give you some idea what a magazine has to offer. Here you can find some sample issues and articles that represent what Juiced.GS has to offer, from the introductory to the technical.

Volume 6, Issue 3 cover
Volume 6, Issue 3 (November 2001)
Available free in its entirety!
Volume 6, Issue 4 cover
Volume 6, Issue 4 (February 2002)
Available free in its entirety!
Volume 9, Issue 2 cover
Volume 9, Issue 2 (May 2004)
Available free in its entirety!
Juiced.GS Sampler 2008 cover
Best of Juiced.GS sample issue
Available free!
Volume 15, Issue 1 cover
Volume 15, Issue 1 (March 2010)
Joe Kohn tribute available free
Volume 16, Issue 2 cover
Volume 16, Issue 2 (June 2011)
Ryan Suenaga tribute available free

Making It (from Volume 7, Issue 1), an article in which Tony Diaz discusses the fine art of developing hardware for the Apple II, using some historical examples. Photos of various prototype cards are included.

The first decade of Juiced.GS: a retrospective (from Volume 10, Issue 1), by Max Jones and Ryan Suenaga, commemorated the publication's first decade in publication. It is now available as part of the historical archives at Steve Weyhrich's online Apple II History Museum.

The Juiced.GS prototype predates Volume 1, Issue 1! Founding editor Max Jones uploaded this issue to GEnie in December 1995 as a proof of concept for a new Apple IIGS magazine. This draft contains exclusive content not reused in the first hardcopy issue, published two months later, and demonstrates several early design decisions that remain a part of the magazine's aesthetic to this day. The prototype is available in PDF and AppleWorks GS formats.

Individual volumes, issues, and articles of Juiced.GS are also available at libraries and museums around the world, including via interlibrary loan.