March 24, 2021 · Comments Off on Enjoy Juiced.GS Volume 26, Issue 1 (March 2021)
Fantasy adventuring party in the woods

This issue features reviews of the long-awaited fantasy RPG Nox Archaist, the Web browser Webber, and the text-adventure Tristam Island; an interview with Pascal Anquentin, developer of the 1985 game Les Conspirateurs de l'Ombre; a behind-the-scenes look at Hugh Hood's Direct Connect PostScript Printer Driver; and much, much more!

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March 27, 2020 · Comments Off on Enjoy Juiced.GS Volume 25, Issue 1 (March 2020)

Juiced.GS Volume 25, Issue 1 (March 2020)

This issue features an inside look at Vince Weaver's demakes of modern games onto the 8-bit Apple II; Jay Graham's roundup of Z80 hardware and software; Ivan Drucker's tutorial for relocatable machine language; a review of the book Cult of Mac, Second Edition; the debut of the Scantastix archival project; and much, much more!

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March 23, 2019 · Comments Off on Enjoy Juiced.GS Volume 24, Issue 1 (March 2019)

Juiced.GS Volume 24, Issue 1 (March 2019)

This issue features a review of the VidHD card; a tutorial for exporting Apple IIGS files in PostScript format; a behind-the-scenes look at the upcoming Kickstarter for Nox Archaist; an interview with Randy Ubillos, developer of the II in a Mac emulator; a comparison of the Apple-1 to the Apple II; and much, much more!

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March 30, 2018 · Comments Off on Enjoy Juiced.GS Volume 23, Issue 1 (March 2018)

Juiced.GS Volume 23, Issue 1 (March 2018)

This issue features reviews of the WiModem232 modem emulator and the Oregon Trail electronic handheld game; Quinn Dunki's tutorial for using git and GitHub version control with Apple II source code; an interview with Robert Freedman of HLS Duplication; coverage of the inaugural Vintage Computer Festival Pacific Northwest; a day in the life of an Apple II detective; and much, much more!

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March 1, 2017 · Comments Off on Enjoy Juiced.GS Volume 22, Issue 1 (Mar 2017)

Juiced.GS Volume 22, Issue 1 (Mar 2017)

This issue features a tutorial for telnetting to bulletin board systems from your Apple II; reviews of the AP40 wireless Bluetooth game controller and the Floppy Emu storage device; an interview with Joe Santulli, co-founder of the National Videogame Museum of Frisco, Texas; a behind-the-scenes look at ProRWTS, the filesystem controller by Peter Ferrie being used in the game Nox Archaist; and much, much more!

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