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Enjoy Juiced.GS Volume 27, Issue 1 (March 2022)

Juiced.GS Volume 27, Issue 1 (March 2022)

This issue features a breakdown of accelerator technology and options; an interview with Peter Easdown, developer of ORCA/Modula-2; a reflection on the history and future of once-Apple II game publisher Activision; a review of the book The Making of Nox Archaist; an introduction to Woz's SWEET16; a retrospective of the edutainment title Operation: Frog — and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 26, Issue 4 (December 2021)

Juiced.GS Volume 26, Issue 4 (December 2021)
Juiced.GS Volume 26, Issue 4 (December 2021)

This issue features a look back at Infogrames' unreleased Apple IIGS game Les Passagers du Vent (Passengers on the Wind); a review of Attack of the PETSCII Robots; a roundup of Apple II YouTube and Twitch channels; a review of emulators released and updated in 2021; a tribute to Tony Diaz — and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 26, Issue 3 (September 2021)

Volume 26, Issue 3 (September 2021)
Juiced.GS Volume 26, Issue 3 (September 2021)

This issue features coverage of KansasFest 2021; a post mortem of Nox Archaist with Mark Lemmert, Chris Torrence, and Beth Daggert of 6502 Workshop; a profile of Robert Grumbles, who used his Apple II to hack into NASA as a teenager; a look behind the scenes of Jeremy Rand's md2teach, Chris Vavruska's markdownGS, and Peter Ferrie's TextBoot; and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 26, Issue 2 (June 2021)

Juiced.GS Volume 26, Issue 2 (June 2021)
Juiced.GS Volume 26, Issue 2 (June 2021)

This issue features an inside look at the Apple II emulated in Joshua Weier's Unreal game, zero_page; a tutorial for using ham radio with your Apple II; reviews of the ROMX and MacEffects' transparent case; an Apple II podcast roundup; the continuing adventures of Detective Pomme and Colonel Hexings; and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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Enjoy Juiced.GS Volume 26, Issue 1 (March 2021)

Juiced.GS Volume 26, Issue 1 (March 2021)
Fantasy adventuring party in the woods

This issue features reviews of the long-awaited fantasy RPG Nox Archaist, the Web browser Webber, and the text-adventure Tristam Island; an interview with Pascal Anquentin, developer of the 1985 game Les Conspirateurs de l'Ombre; a behind-the-scenes look at Hugh Hood's Direct Connect PostScript Printer Driver; and much, much more!

Check out this issue's index for full details, as well as links to online resources for more related content.

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