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Enjoy Juiced.GS Volume 21, Issue 1 (March 2016)

Juiced.GS Volume 21, Issue 1 (March 2016)
The Digital Antiquarian; David Schmenk’s introductory tutorial for programming in PLASMA; a review of Aaron Sorkin’s Steve Jobs film; a reflection on lessons learned using the Apple II in a modern high-school classroom; and much, much more!

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Enjoy Juiced.GS Volume 20, Issue 1 (March 2015)

Volume 20, Issue 1 (March 2015)
Volume 20, Issue 1 (March 2015)
This issue features the first chapter of a serialized Apple II mystery; a review of Assembly Lines: The Complete Book; a guide to compiling cc65 code in Xcode on the Mac; instructions for using the GSport emulator on an AppleTalk network; a review of the Apple III emulator Apple3rtr; reflections on the Apple II community’s best years; and much, much more!

 

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Enjoy Juiced.GS Volume 19, Issue 1 (March 2014)

Volume 19, Issue 1 (March 2014)
Volume 19, Issue 1 (March 2014)
This issue features an interview with Al Lowe of Leisure Suit Larry; reviews of Option8’s RetroConnector joystick adapters; a behind-the-scenes look at the development of Brian Picchi’s Retro Fever game; musings on why the Mac’s recent 30th anniversary matters to the Apple II; and much, much more!

 

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Enjoy Juiced.GS Volume 18, Issue 1 (March 2013)

Volume 18, Issue 1 (March 2013)
Volume 18, Issue 1 (March 2013)
This issue features a tutorial for using the Raspberry Pi computer to add a network-attached storage (NAS) drive to the Apple II; an interview with Apple II historian and soon-to-be published author Dr. Steve Weyhrich; reviews of Jordan Mechner’s Prince of Persia journals and Ewen Wannop’s Phoenix and ByteBagger utilities; a proposal for the next model of Apple IIGS; and much, much more!

 

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Enjoy Juiced.GS Volume 17, Issue 1 (March 2012)

Volume 17, Issue 1 (March 2012)
Volume 17, Issue 1 (March 2012)

This issue features interviews with Jason Scott, David Greelish, Andrew Plotkin, Stephen Emond, Vince Briel, and others for whom crowdfunding sites like Kickstarter offer great potential for bringing retrocomputing projects to life. Also included are reviews of the book The Complete Historically Brewed and 8 Bit Weapon’s DMS Drummer software; an interview with AppleWorks legend Randy Brandt; the first in a three-part series on programming in Logo; and much, much more!

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