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Enjoy Juiced.GS Volume 22, Issue 2 (June 2017)

Juiced.GS Volume 22, Issue 2 (June 2017)
Ninjaforce‘s first-hand account of the Revision demoparty; Mike Whalen’s tutorial for hosting a telnet BBS; behind-the-scenes looks at Kelvin Sherlock’s Golden Gate and the projectile animations of Nox Archaist; reviews of a2heaven’s 8MBRAM/ROM card and Richard Garriott’s Explore/Create memoir; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

Didn’t get this issue in the mail?
Subscribe to ourJune 2017 volume!
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Golden Gate compatibility layer by Kelvin Sherlock now available

Mac Terminal window

JUNE 1, 2017 — LEOMINSTER, MA — Gamebits, the publisher of Apple II magazine Juiced.GS, announces its partnership with software developer Kelvin Sherlock to distribute his newest product. Golden Gate is a compatibility layer that allows modern computers to run ORCA and GNO/ME shell programs as if they were native. With Golden Gate, programmers can engage in cross-platform development of Apple IIgs applications in an IDE such as Xcode, or any other Windows, macOS, or Linux text editor.

“I’m excited to work with Juiced.GS to bring modern development amenities to the Apple II,” said Sherlock. “Gamebits demonstrated its commitment to supporting Apple II programmers when it made The Byte Works’ Opus products available. Carrying Golden Gate in the same store was a natural fit.”

Juiced.GS has been covering Apple II software development for over two decades,” said Ken Gagne, the magazine’s editor and publisher. “It’s an honor for us to share the tools for developing the next generation of software. I look forward to featuring Golden Gate-developed tools in future issues of Juiced.GS!”

Golden Gate is available immediately for $10 and includes macOS and Windows installers, documentation, source code, and future updates. Read Sherlock’s behind-the-scenes look at the development of Golden Gate in the June 2017 issue of Juiced.GS.


Kelvin Sherlock is the creator of many games and utilities for multiple operating systems, including GShisen, Silver Platter, and PNG Floyd for the Apple IIgs; Shrink-Fit X and ProFUSE for Mac OS X; and iShisen for iOS. Learn more about Golden Gate at Sherlock’s website.

Juiced.GS is the longest-running and last remaining print publication dedicated to the Apple II. Subscriptions are available at $19 for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers. Receive news and updates about Juiced.GS by signing up for our email list or following us on Facebook or Google+.

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Juiced.GS announces hand delivery

Speedy delivery!

APRIL 1, 2017 — LEOMINSTER, MA — Juiced.GS, the world’s last and longest-running print publication dedicated to the Apple II, is finally eliminating traditional hardcopy delivery in favor of a more reliable distribution method.

“Relying on the United States Postal Service to deliver our magazine has resulted in several cantankerous subscribers, especially in Australia,” grumbled publisher Ken Gagne. “We’ve explored alternative carriers — UPS, FedEx, DHL — and not one offered the the satisfaction guarantee that Apple II customers deserve.”

Concluded Gagne: “Sometimes, if you want it done right, you have to do it yourself.”

Starting immediately, all Juiced.GS subscribers will enjoy personal hand delivery of their issues. As a preliminary trial run, customers in select test markets received their March issues directly from Gagne, resulting in glowing praise. Carrington Vanston, host of the prolific 1 MHz podcast, gushed:

I don’t know if I’m supposed to give away the secrets of the 8-bit publishing star chamber, but I can tell you non-subscribers something you might not know about Juiced.GS: when you subscribe, every issue you receive has been hand-lettered in gold-flaked ink by ex-Apple employees. And then — then, Ken Gagne puts it in his car and he drives it to you anywhere in the world (he’s got like a Chitty Chitty Bang Bang kind of car) and he hand-delivers your copy. He comes right into your house — you know, breaks in or whatever — and then he places it right on your coffee table, squares it up all nice and neat with a t-bar. The presentation is amazing. I mean, okay, sure, he usually, you know, goes through your fridge or whatever, but this is the kind of service you just don’t see anymore from the mainstream press. You really only see it from a publisher who’s had the foresight and the dedication to collect the wisdom and the, you know, the actual brains of the great magazine publishers of the eighties. You should see his collection! It’s — it’s … it’s frankly terrifying.

Juiced.GS subscribers will know their issue is en route when they spot the magazine’s unique branded vehicle coming down the street.

Chitty Chitty Bang Bang
The official Juiced.GS delivery wagon.

“I look forward to visiting our loyal subscribers wherever they may live, day or night — whatever it takes to ensure every customer, everywhere, is reading every single word and sentence we slaved over,” Gagne menaced. “Apple II… FOREVER!!

As a consequence of this improved service, Juiced.GS is changing its publication frequency from quarterly to annually, to allow time for delivery. The last customer is scheduled to receive their next issue in March 2018. Renewals are now being accepted.

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Enjoy Juiced.GS Volume 22, Issue 1 (Mar 2017)

Juiced.GS Volume 22, Issue 1 (March 2017)
AP40 wireless Bluetooth game controller and the Floppy Emu storage device; an interview with Joe Santulli, co-founder of the National Videogame Museum of Frisco, Texas; a behind-the-scenes look at ProRWTS, the filesystem controller by Peter Ferrie being used in the game Nox Archaist; and much, much more!

Check out this issue’s index for full details, as well as links to online resources for more related content.

Didn’t get this issue in the mail?
Subscribe to our 2017 volume!
Get the latest Apple II news, reviews, interviews, and how-tos,
delivered right to your mailbox.

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Happy birthday, Ryan Suenaga

Ryan Suenaga's last birthday party

Six years after Max Jones founded Juiced.GS, a promotion at work limited his energy to commit to the Apple II magazine. Max wanted his publication to continue without him, and he didn’t have to look far for someone to bear the torch. Ryan Suenaga, who had written for all 24 issues Max had edited, became the new editor-in-chief, a position he held for the next four years.

Ryan would’ve turned 50 today. Had he not passed away in 2011, he likely would be pleased and even surprised at how his contributions to the community have resonated (had his humility allowed him to admit such a thing). Juiced.GS and the Apple II community have enjoyed remarkable growth and innovation the past few years.

But we also carry with us the knowledge of how much richer we would be if Ryan were still with us. At the annual convention in Kansas City, a Krispy Kreme night celebrates his memory by raising funds for the @rsuenaga scholarship fund.

Another KansasFest tradition is the Juiced.GS staff photo, in anticipation of gracing our September cover. Anyone who has written for the magazine in the past year is invited to join the regular writers and editors for this special occasion. In 2013, the event was especially poignant when the cast received a special gift. Valentino Valdez had created a Remembering Ryan t-shirt, adapting a photo of Ryan playing basketball to a silhouette of colors evocative of Ryan’s infamous shorts. All Juiced.GS writers were given a shirt, with 100% of the sales benefiting Ryan’s scholarship.

Ryan Suenaga staff photo
Photo by Loren Damewood.

Happy birthday, Ryan. Your friends in the Apple II community and beyond remember you today and always.

Ryan Suenaga's last birthday party
Photo courtesy Ricky Li

(Originally published Jan 21, 2014)